Gluttonous Rust Monster
Medium natural beast
Level 8 Brute XP 350
| HP 110; Bloodied 55 | Initiative +7 |
| AC 20, Fortitude 21, Reflex 19, Will 17 | Perception+5 |
| Speed 6 | Low-light vision |
Traits
Rusting Defense
Whenever an attack using a metal weapon hits the rust monster, the weapon used in the attack is rusting until the end of the encounter. While the weapon is rusting, attacks with the weapon take a -1 penalty to attack rolls. If the weapon used to attack the rust monster is already rusting, the penalty to attack rolls worsens by 1 (to a maximum penalty of -5).
Standard Actions
(⚔) Bite ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 3d10 + 3 damage. If the target is wearing heavy armor, the armor is rusting until the end of the encounter. While the armor is rusting, the target takes a -1 penalty to AC. If the target is wearing armor that is already rusting, increase the penalty to AC by 1 (to a maximum penalty of -5).
⚔ Devour Metal ✦ Recharge if the power misses
Attack: Melee 1 (one creature wearing or wielding a rusting item); +11 vs. Reflex
Hit: The rusting item is destroyed. If the item was magic, residuum worth the item's market value can be retrieved from the rust monster after the creature is slain.
⚔ Gluttonous Bite ✦ Encounter
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 4d10 + 8 damage. If the target is wearing heavy armor, the armor is rusting until the end of the encounter. While the armor is rusting, the target takes a -1 penalty to AC. If the target is wearing armor that is already rusting, the penalty to AC worsens by 1 (to a maximum penalty of -5). In addition, any weapon the target is wielding is rusting until the end of the encounter. While the weapon is rusting, attacks with the weapon take a -1 penalty to attack rolls. If the weapon is already rusting, the penalty to attack rolls worsens by 1 (to a maximum penalty of -5).
Miss: Half damage.
Str 16 (+7) Dex 16 (+7) Wis 12 (+5)
Con 20 (+9) Int 2 (0) Cha 11 (+4)
Alignment unaligned Languages -
Published in Monster Vault, page(s) 252, Dungeon Magazine 193.