Sovereign Wraith
Medium shadow humanoid (undead)
Level 8 Soldier XP 350
| HP 89; Bloodied 44 | Initiative +11 |
| AC 24, Fortitude 20, Reflex 22, Will 21 | Perception+6 |
| Speed 0, fly 6 (hover); phasing | Darkvision |
| Immune disease, poison; Resist 10 necrotic | |
Traits
Insubstantial
The wraith takes half damage from all attacks, except those that deal force damage. Whenever the wraith takes radiant damage, it loses this trait until the start of its next turn.
Spawn Wraith
When the wraith kills a humanoid, that humanoid becomes a wraith figment at the start of this wraith's next turn. The new wraith appears in the space where the humanoid died or in the nearest unoccupied square, and it rolls a new initiative check. The new wraith acts under the Dungeon Master's control.
Standard Actions
(⚔) Spectral Sword (necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. Fortitude
Hit: 2d8 + 2 necrotic damage, and the target grants combat advantage and takes ongoing 5 necrotic damage (save ends both).
Effect: The wraith marks the target until the end of the wraith's next turn
⚔ Lonely Death (illusion) ✦ Recharge ⚃ ⚄ ⚅
Effect: The wraith uses spectral sword. If the attack hits, all creatures except the wraith are invisible to the target (save ends
Skills Stealth +14
Str 15 (+6) Dex 20 (+9) Wis 15 (+6)
Con 17 (+7) Int 14 (+6) Cha 19 (+8)
Alignment evil Languages Common
Published in Monster Vault, page(s) 287, The Shadowfell, page(s) E9, Dungeon Magazine 187, Dungeon Magazine 214, Dungeon Magazine 218.