Shark - Monsters

Shark
Medium natural beast (aquatic)
Level 5 Brute XP 200

HP 75; Bloodied 37Initiative +4
AC 17, Fortitude 18, Reflex 17, Will 17Perception+9
Speed 1 (clumsy), swim 8Low-light vision

Traits

Aquatic

The shark can breathe underwater. In aquatic combat, it gains a +2 bonus to attack rolls against nonaquatic creatures.

Blood Frenzy

The shark gains a +2 bonus to attack rolls and a +4 bonus to damage rolls against bloodied creatures.

Standard Actions

(⚔) BiteAt-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 2d8 + 7 damage.

Str 18 (+6)                Dex 15 (+4)                Wis 14 (+4)
Con 15 (+4)                Int 1 (-3)                Cha 8 (+1)

Alignment unaligned        Languages -

Published in Monster Vault, page(s) 299.