Massive Shambling Mound - Monsters

Massive Shambling Mound
Large fey animate (plant)
Level 14 Brute XP 1000

Initiative +8        Senses Perception +7; Darkvision
HP 170; Bloodied 85
Regeneration 5
AC 26; Fortitude 28, Reflex 23, Will 22
Immune lightning
Speed 4 (swamp walk)

(⚔) Tendrils (standard, at-will)

Reach 2; +17 vs AC; 1d8+8 damage.

Enveloping Double Attack (standard, at-will) ✦ Healing

+15 vs ; 2d8+6 damage.. The shambling mound makes two basic attacks. If both attacks hit the same Medium or smaller target, the shambling mound makes a secondary attack against the target.

Secondary Attack +17 vs Fortitude; the target is pulled into the shambling mound's space and restrained (save ends). While the target is restrained, no creature has line of sight or line of effect to it. At the start of the shambling mound's turn each round, the enveloped target takes 10 damage and the shambling mound regains 10 hit points. The shambling mound can envelop up to 2 creatures at a time. When the target makes its save, it reappears in a square of its choice adjacent to the shambling mound.

Subduing Spores (standard, encounter) ✦ Poison

Close blast 1; +15 vs Fortitude; 2d8+6 poison damage, and the target is weakened (save ends).

Lightning Affinity (standard; at-will) ✦ Healing

The shambling mound regains 10 hit points.

Alignment Unaligned        Languages -
Skills Stealth +13
Str 22 (+13)      Dex 12 (+8)      Wis 10 (+7)
Con 20 (+12)      Int 5 (+4)      Cha 10 (+7)


Published in Dungeon Magazine 157, page(s) 122.