Rimefire Golem
Large natural animate (construct)
Level 20 Elite Brute XP 5600
Initiative +8 Senses Perception +9; Darkvision
Icefire Fog (Cold) aura 2; enemies treat the area within the aura as difficult terrain; see also forgefire unleashed
HP 468; Bloodied 234
AC 34; Fortitude 34, Reflex 31, Will 30
Immune disease, poison, sleep; Resist 10 cold, 10 fire
Saving Throws +2
Speed 6 can't shift
Action Points 1
(⚔) Slam (standard, at-will) ✦ Cold
Reach 2; +23 vs AC; 2d8+2 damage, and ongoing 10 cold damage (save ends).
➶ Rimefire Sweep (standard, recharge ⚄⚅) ✦ Cold
The rimefire golem makes a basic attack against each adjacent enemy.
ᗕ Death Burst ( when reduced to 0 hit points, ) ✦ Cold, Fire, Zone
The rimefire golem explodes in a burst of fire and ice. Close burst 2; +22 vs Reflex; 3d8+7 fire and cold damage. In addition, the area of the burst becomes a zone that lasts until the end of the encounter. A creature that begins its turn in the zone takes 10 fire damage.
Forgefire Unleashed (while bloodied)
The rimefire golem's icefire fog aura gains the fire keyword and gains the following effect: an enemy that begins its turn in the aura takes 10 fire damage.
Alignment Unaligned Languages -
Str 26 (+18) Dex 7 (+8) Wis 8 (+9)
Con 24 (+17) Int 3 (+6) Cha 3 (+6)
Published in Dragon Magazine 367, page(s) 45.