Shadow Slime
Large natural beast (blind, ooze)
Level 10 Elite Lurker XP 1000
Initiative +13 Senses Perception +7; tremorsense 10
HP 154; Bloodied 77
AC 23; Fortitude 21, Reflex 22, Will 20
Immune gaze
Saving Throws +2
Speed 5
Action Points 1
(⚔) Slam (standard, at-will) ✦ Necrotic
+15 vs AC; 1d8+5 necrotic damage.
⚔ Drain Life (standard, at-will) ✦ Healing, Necrotic
+13 vs Fortitude; 2d8+3 necrotic damage, and the slime regains hit points equal to the damage dealt.
Engulf in Shadows (minor; at-will)
One light source (even magical light) within 10 squares of the shadow slime stops producing light until relit.
Pool of Shadows
The shadow slime is invisible in areas of dim light or darkness.
Shadowed Strike
When the shadow slime hits a creature that cannot see it, the attack deals an extra 2d6 damage and the target loses 1 healing surge.
Alignment Unaligned Languages -
Skills Athletics +12, Stealth +14
Str 15 (+7) Dex 18 (+9) Wis 15 (+7)
Con 17 (+8) Int 1 (0) Cha 1 (0)
Published in Dragon Magazine 367, page(s) 46.