Kuo-toa Piranha Shamans
Medium natural humanoid (aquatic)
Level 16 Artillery XP 1400
Initiative +13 Senses Perception +17; Darkvision
HP 117; Bloodied 58
AC 28; Fortitude 25, Reflex 28, Will 29
Speed 6, swim 6
(⚔) Bite (standard, at-will)
+21 vs AC; 1d10+6 damage.
✻ Psychic Fangs (standard, at-will) ✦ Psychic
Area burst 1 within 10; +19 vs Will; 2d6+6 damage.
✻ Bane Lightning (standard, recharge ⚄⚅) ✦ Lightning, Poison
Area burst 3 within 20; +19 vs Fortitude; 1d10+6 lightning damage, and the target takes ongoing 10 poison (save ends).
ᗕ Psychic Wave (standard, encounter) ✦ Psychic
Close burst 2; +19 vs Will; 3d10+7 psychic damage, and the target is slowed (save ends). Effect: The kuo-toa shifts its speed.
Piranha Command (minor; at-will)
A piranha swarm within sight shifts 1. If the swarm is in a creature's space, that creature moves with the swarm.
Slick Maneuver (move; at-will)
A kuo-toa adjacent to an enemy shifts to any other square adjacent to that enemy.
Alignment Evil Languages Deep Speech
Skills Arcana +15, Nature +17
Str 12 (+9) Dex 20 (+13) Wis 18 (+12)
Con 15 (+10) Int 15 (+10) Cha 23 (+14)
Equipment: torn rags, sand orb, light shield .
Published in Dungeon Magazine 158, page(s) 73.