Siegewyrm - Monsters

Siegewyrm
Huge natural animate (dragon, undead)
Level 21 Elite Controller XP 6400

Initiative +17        Senses Perception +13; Darkvision
HP 410; Bloodied 205
AC 36; Fortitude 34, Reflex 32, Will 30
Immune disease, poison; Resist 25 necrotic; Vulnerable 10 radiant
Saving Throws +2
Speed 8
Action Points 1

(⚔) Bite (standard, at-will)

Reach 3; +26 vs AC; 3d6+9 damage, and the target slides 2 squares.

Pinning Tail (immediate interrupt, when an enemy targets the siegewyrm with a melee attack, encounter)

The siegewyrm attacks the target; reach 4; targets the triggering enemy; +26 vs AC; 2d10+9 damage, and the target is knocked prone and is immobilized (save ends).

Marrow Sluice (standard, recharge ⚃⚄⚅)

+25 vs Reflex; 2d6+9 damage, and the target is pushed 4 squares and knocked prone. Miss: Half damage, and the target is not pushed.

Osseous Cage (standard, encounter)

Area burst 3 within 12; +25 vs Reflex; damage, and the target is restrained (save ends). Miss: Half damage, and the target is immobilized (save ends). Aftereffect, on Hit Only: The
target is immobilized (save ends).

Alignment Unaligned        Languages -
Str 23 (+16)      Dex 25 (+17)      Wis 17 (+13)
Con 29 (+19)      Int 3 (+6)      Cha 10 (+10)


Published in Draconomicon: Chromatic Dragons, page(s) 208.