Ogre Umbral Skirmisher - Monsters

Ogre Umbral Skirmisher
Large natural humanoid
Level 5 Skirmisher XP 200

Initiative +2        Senses Perception +2
HP 67; Bloodied 33
AC 19; Fortitude 19, Reflex 17, Will 15
Speed 8

(⚔) Club (standard, at-will) ✦ Weapon

Reach 2; +10 vs AC; 1d10+2 damage.

Javelin (standard, at-will) ✦ Weapon

Ranged 10/20; +10 vs AC; 1d8+2 damage.

Hurling Charge (standard, encounter) ✦ Weapon

The ogre umbral skirmisher makes a javelin attack followed by a charge attack.

Skirmish +1d8

If, on its turn, the ogre umbral skirmisher ends its move at least 4 squares away from its starting point, it deals an extra 1d8 damage on it attacks until the start of its next turn.

Alignment Chaotic evil        Languages Common, Giant
Str 18 (+6)      Dex 14 (+4)      Wis 11 (+2)
Con 19 (+6)      Int 4 (-1)      Cha 6 (0)

Equipment: club , hide armor , javelin x6.


Published in Dungeon Magazine 158, page(s) 31.