Ogre Umbral Skirmisher
Large natural humanoid
Level 5 Skirmisher XP 200
Initiative +2 Senses Perception +2
HP 67; Bloodied 33
AC 19; Fortitude 19, Reflex 17, Will 15
Speed 8
(⚔) Club (standard, at-will) ✦ Weapon
Reach 2; +10 vs AC; 1d10+2 damage.
➶ Javelin (standard, at-will) ✦ Weapon
Ranged 10/20; +10 vs AC; 1d8+2 damage.
⚔ Hurling Charge (standard, encounter) ✦ Weapon
The ogre umbral skirmisher makes a javelin attack followed by a charge attack.
Skirmish +1d8
If, on its turn, the ogre umbral skirmisher ends its move at least 4 squares away from its starting point, it deals an extra 1d8 damage on it attacks until the start of its next turn.
Alignment Chaotic evil Languages Common, Giant
Str 18 (+6) Dex 14 (+4) Wis 11 (+2)
Con 19 (+6) Int 4 (-1) Cha 6 (0)
Equipment: club , hide armor , javelin x6.
Published in Dungeon Magazine 158, page(s) 31.