Thannu, Shadar-kai Battle Champion
Medium shadow humanoid
Level 8 Elite Soldier XP 700
Initiative +11 Senses Perception +6; low-light vision
HP 172; Bloodied 86
AC 26; Fortitude 21, Reflex 23, Will 19
Saving Throws +2
Speed 5
Action Points 1
(⚔) Katar (standard, at-will) ✦ Weapon
+13 vs AC; 1d6+3 damage (crit 1d6+11).
⚔ Double Attack (standard, at-will) ✦ Weapon
+13 vs ; 2d6+5 damage.. Thannu makes two katar attacks.
⚔ Cage of Gloom (standard, recharge ⚄⚅)
Thannu makes a katar attack. If the attack hits, he makes a secondary attack as strands of shadow coil around the target.
Secondary Attack +11 vs Reflex; the target is restrained (save ends).
Battle Lord Tactics
Thannu and his allies deal an extra 1d6 damage against enemies that he flanks.
Battle Talent
Thannu can score critical hits on attack rolls of natural 19 and 20.
Inspiring Assault
Whenever he scores a critical hit, Thannu and all allies within 5 squares of him regain 4 hit points.
Shadow Jaunt (move; encounter) ✦ Teleportation
Thannu teleports 3 squares and becomes insubstantial until the start of his next turn.
Alignment Unaligned Languages Common
Skills Acrobatics +15, Stealth +15
Str 17 (+7) Dex 20 (+9) Wis 14 (+6)
Con 14 (+6) Int 12 (+5) Cha 11 (+4)
Equipment: shadowmail, katar x2.
Published in Dungeon Magazine 158, page(s) 49.