Umbral Panther - Monsters

Umbral Panther
Medium shadow beast
Level 6 Lurker XP 250

Initiative +12        Senses Perception +9; low-light vision
HP 76; Bloodied 38
AC 20; Fortitude 19, Reflex 21, Will 17
Speed 7

(⚔) Claws (standard, at-will)

+11 vs AC; 2d6+4 damage.

Tail Spike (immediate reaction, when an enemy moves or shifts into a square adjacent to the umbral panther, encounter)

+11 vs AC; 1d6+1 damage.

Combat Advantage

The umbral panther deals an extra 2d6 damage against any target it has combat advantage against.

Invisibility (standard; usable only while in spectral form; at-will)

The umbral panther is invisible until it makes an attack. It can end this effect on its turn as a free action.

Spectral Form (standard; at-will)

The umbral panther becomes insubstantial. It gains a +5 power bonus to Stealth checks but deals only half damage with its attacks. It can end this effect on its turn as a free action.

Alignment Unaligned        Languages -
Skills Stealth +13
Str 15 (+5)      Dex 21 (+8)      Wis 13 (+4)
Con 16 (+6)      Int 2 (-1)      Cha 12 (+4)


Published in Dungeon Magazine 158, page(s) 49.