Hobbler Decoy - Monsters

Hobbler Decoy
Small natural humanoid (reptile)
Level 4 Skirmisher XP 175

Initiative +8        Senses Perception +5; Darkvision
HP 56; Bloodied 28
AC 18; Fortitude 15, Reflex 18, Will 15
Speed 6

(⚔) Short Sword (standard, at-will) ✦ Weapon

+9 vs AC; 1d6+4 damage.

Taunting Jeer (move, at-will) ✦ Charm

Ranged 10; +7 vs Will; the target is pulled 3 squares.

Lightstep (move; at-will)

The decoy moves up to its speed. This movement does not trigger any traps of which it is aware.

Shifty (minor; at-will)

The decoy shifts 1 square.

Trap Sense

The decoy gains a +4 bonus to all defenses against traps.

Alignment Evil        Languages Common, Draconic
Skills Stealth +13, Thievery +13
Str 11 (+2)      Dex 19 (+6)      Wis 17 (+5)
Con 16 (+5)      Int 12 (+3)      Cha 10 (+2)

Equipment: leather armor , short sword .


Published in Draconomicon: Chromatic Dragons, page(s) 224.