Dragonkin Defender
Small natural humanoid (reptile), kobold
Level 6 Soldier XP 250
| HP 70; Bloodied 35 | Initiative +6 |
| AC 22, Fortitude 18, Reflex 16, Will 19 | Perception+4 |
| Speed 5 | Darkvision |
| Resist 5 fire | |
Traits
For the Master
The defender gains a +1 bonus to attack rolls while it is within 5 squares of a dragon.
Standard Actions
(⚔) Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d8 + 5 damage, and the target is marked until the end of the defender's next turn.
⚔ None Shall Pass (weapon) ✦ Recharge ⚄ ⚅
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 3d8 + 5 damage, and the target is immobilized and takes a -2 penalty to all defenses (save ends both).
Minor Actions
Shifty ✦ At-Will
Effect: The defender shifts 1 square.
Skills Stealth +9
Str 17 (+6) Dex 12 (+4) Wis 13 (+4)
Con 14 (+5) Int 11 (+3) Cha 16 (+6)
Alignment Evil Languages Common, Draconic
Equipment: longsword , scale armor .
Update (8/11/2011)
Updated to match Gardmore Abbey release.
Published in Draconomicon: Chromatic Dragons, page(s) 226, Madness at Gardmore Abbey, page(s) 4-31.