Fomorian Dark Master
Huge fey humanoid (giant)
Level 19 Solo Controller XP 12000
Initiative +9 Senses Perception +16; truesight 6
HP 890; Bloodied 445
AC 35; Fortitude 33, Reflex 30, Will 34
Resist 10 necrotic, 10 poison
Saving Throws +5
Speed 8
Action Points 2
(⚔) Necrotic Staff (standard, at-will) ✦ Necrotic
Reach 3; +23 vs Reflex; 1d12+9 necrotic damage, and the target is pushed 1 square.
➶ Evil Eye (minor, at-will) ✦ Illusion
Ranged 5; +23 vs Will; and the dark initiate is invisible to the target until the start of the dark initiate's next turn. If the dark initiate uses this power against a new target, the previous target is no longer affected.
✻ Black Flame (standard, at-will) ✦ Fire, Necrotic
Area burst 1 within 10; +23 vs Reflex; 3d8+7 fire and necrotic damage.
ᗕ Mind Wrack (standard, at-will) ✦ Psychic
Close blast 5; +21 vs Will; 3d6+7 psychic damage, and the target is dazed (save ends).
ᗕ Double Spell (standard, recharge ⚃⚄⚅)
The dark initiate makes a black flame attack and a mind wrack attack.
ᗕ Dark Step (move, encounter) ✦ Necrotic, Teleportation
Close burst 1; +23 vs Fortitude; 1d12+9 necrotic damage and the target is immobilized (save ends). The dark initiate teleports 10 squares, and can teleport creatures in the burst into a square the dark initiate occupied before teleporting.
Bloodied Invisibility (immediate reaction, when first bloodied; encounter) ✦ Illusion
The dark master teleports 10 squares and becomes invisible until the end of its next turn.
Shadow Gaze (immediate reaction, when damaged by an attack; at-will) ✦ Teleportation, Necrotic
The triggering attacker is teleported 3 squares and takes ongoing 10 necrotic damage (save ends).
Alignment Evil Languages Common, Elven
Skills Insight +13, Stealth +12
Str 20 (+14) Dex 12 (+10) Wis 14 (+11)
Con 18 (+13) Int 15 (+11) Cha 26 (+17)
Published in P1 King of the Trollhaunt Warrens, page(s) 16.