Zirithian - Monsters

Zirithian
Medium fey humanoid (undead)
Level 17 Elite Controller XP 3200

Initiative +15        Senses Perception +16
HP 318; Bloodied 159
AC 33; Fortitude 29, Reflex 31, Will 30
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Saving Throws +2
Speed 7, climb 4 (spider climb)
Action Points 1

(⚔) Nightbringer (standard, at-will) ✦ Necrotic, Weapon

+23 vs AC; 2d8+5 damage, and ongoing 5 necrotic damage (save ends).

Death Grip (standard, at-will) ✦ Necrotic

+22 vs Reflex; 1d10+6 necrotic damage, and the target is immobilized (save ends).

Mighty Assault (standard, at-will) ✦ Necrotic, Weapon

Zirithian makes a Nightbringer attack and a death grip attack.

Blood Feast (standard, recharge ⚄⚅) ✦ Charm, Weapon

Immobilized or helpless targets only; +22 vs Will; 2d10+10 damage, Zirithian heals 20 damage, and the target is dominated until the end of Zirithian's next turn.

Winds of Deadhold (standard, at-will) ✦ Implement, Teleport

Ranged 10; +22 vs Will; 1d10+8 damage, teleport the target 10 squares, and the target is immobilized (save ends).

Blackfire Blast (standard, at-will) ✦ Fire

Close blast 5; +21 vs Reflex; 2d8+6 fire damage and push 3.

Cloud of Bats (minor; at-will) ✦ Polymorph

Zirithian transforms into a swarm of bats. While in this form, he gains fl y 8 (hover) and his walking speed becomes 2. He gains insubstantial and a +5 AC bonus against opportunity attacks. As a second minor action, he returns to his normal form.

Alignment Chaotic evil        Languages Abyssal, Common, Elven
Skills Athletics +18, Diplomacy +19, Intimidate +19, Religion +16, Stealth +20
Str 20 (+13)      Dex 25 (+15)      Wis 17 (+11)
Con 15 (+10)      Int 19 (+12)      Cha 22 (+14)

Equipment: Nightbringer, chainmail .


Published in P2 Demon Queen Enclave, page(s) 22, 62.