Nightbringer - Monsters

Nightbringer
Large elemental beast
Level 24 Solo Soldier XP 30250

Initiative +11        Senses Perception +25; Darkvision
HP 1135; Bloodied 567
AC 40; Fortitude 38, Reflex 37, Will 37
Saving Throws +5
Speed 12
Action Points 2

(⚔) Claws (standard, at-will)

Reach 2; +29 vs AC; 2d10+10 damage, and the target is slowed (save ends).

Claw Flurry (standard, at-will)

Make four claw attacks.

Soul Vortex (standard, recharge ⚄⚅)

Close burst 5; +27 vs Fortitude; 5d6+15 damage, the target is immobilized until the end of Nightbringer's next turn, and the target loses a healing surge. For each healing surge lost, Nightbringer regains 20 hit points. Targets take half damage on a miss but do not lose healing surges.

Soul Theft (standard, at-will)

Ranged 20; +28 vs Reflex; 2d10+5 damage, and deals an extra 1d10 damage on all attacks against the target (save ends).

Vicious Rebuke (immediate reaction, when hit by a melee attack, at-will)

Reach 2; against triggering creature; +29 vs AC; 1d10+5 damage and push 3 squares.

Threatening Reach

Nightbringer makes opportunity attacks against all creatures in its reach.

Alignment Evil        Languages Abyssal, Common
Skills Arcana +22, Diplomacy +22, Intimidate +22, Stealth +25
Str 30 (+22)      Dex 27 (+20)      Wis 26 (+20)
Con 27 (+20)      Int 20 (+17)      Cha 21 (+17)


Published in P2 Demon Queen Enclave, page(s) 24, E2 Kingdom of the Ghouls, page(s) 37.