Maarth, Drow Assassin
Medium fey humanoid
Level 16 Lurker XP 1400
Initiative +20 Senses Perception +14; Darkvision
HP 114; Bloodied 57
AC 30; Fortitude 24, Reflex 28, Will 23
Speed 7
(⚔) Dagger (standard, at-will) ✦ Poison, Weapon
+21 vs AC; 2d4+8 damage, and shadow essence.
(➶) Dagger (standard, at-will) ✦ Poison, Weapon
Ranged 5/10; +21 vs AC; 2d4+8 damage, and shadow essence.
ᗕ Cloud of Darkness (minor, encounter)
Close burst 1; this power creates a cloud of darkness that remains in place until the end of Maarth's next turn. The cloud blocks line of sight for all creatures except Maarth. Any creature entirely within the cloud (except Maarth) is blinded until it exits.
Shadow Essence✦ Poison
A creature hit by a weapon coated in shadow essence takes ongoing 5 necrotic damage (save ends). First Failed Saving Throw: The target is also weakened (save ends). Second Failed Saving Throw: The target is blinded until the end of the encounter.
Alignment Chaotic evil Languages Common, Elven
Skills Intimidate +16, Stealth +21
Str 19 (+12) Dex 26 (+16) Wis 13 (+9)
Con 12 (+9) Int 14 (+10) Cha 16 (+11)
Equipment: dagger x8 coated in shadow essence, leather armor .
Published in P2 Demon Queen Enclave, page(s) 26.