Tower Iron Defender
Medium natural animate (construct, homunculus)
Level 2 Soldier XP 125
Initiative +5 Senses Perception +6; Darkvision
HP 39; Bloodied 19
AC 17; Fortitude 15, Reflex 14, Will 12 ; see also guard area
Immune disease, poison
Speed 6
(⚔) Bite (standard, at-will)
+7 vs AC; 1d8+3 damage.
Guard Area
The tower iron defender gains a +1 bonus to all defenses (not included above) when it is within 5 squares of the tower. However, it does not hesitate to pursue foes who step beyond this area. The tower iron defender does not pursue creatures that flee the area entirely, since its focus is on guarding the tower.
Pursue and Attack
When the tower iron defender makes an opportunity attack, it shifts 1 square before or after the attack.
Alignment Unaligned Languages -
Str 16 (+4) Dex 15 (+3) Wis 11 (+1)
Con 15 (+3) Int 5 (-2) Cha 8 (0)
Description: Homunculi come in many different forms. This construct resembles a large hound or wardog made of iron.
Published in Dungeon Magazine 159, page(s) 17, Dungeon Magazine Annual, page(s) 17.