Sebacean Mutant Ape - Monsters

Sebacean Mutant Ape
Medium aberrant beast
Level 18 Minion XP 500

Initiative +14        Senses Perception +14; Darkvision
HP 1; a missed attack never damages a minion.
AC 32; Fortitude 32, Reflex 30, Will 30
Speed 8, climb 8

(⚔) Limb Blades (standard, at-will)

+23 vs AC; 9 damage.

Dying Howl ( when reduced to 0 hit points)

Each other sebacean mutant ape within 10 squares gains +1 bonus to attack rolls until the end of its next turn. This bonus stacks with that from other sebacean mutant apes' dying howls.

Alignment Evil        Languages Deep Speech
Str 25 (+16)      Dex 20 (+14)      Wis 21 (+14)
Con 23 (+15)      Int 5 (+6)      Cha 15 (+11)


Published in Dungeon Magazine 159, page(s) 28, 30, 47, 49, 52.