Dusk Unicorn
Large fey magical beast
Level 12 Elite Controller (Leader) XP 1400
Initiative +8 Senses Perception +12; low-light vision
HP 236; Bloodied 118
AC 28; Fortitude 28, Reflex 26, Will 28
Saving Throws +2
Speed 9
Action Points 1
(⚔) Hooves (standard, at-will)
+15 vs AC; 2d8+5 damage.
⚔ Piercing Charge (standard, at-will)
The dusk unicorn makes a charge attack; +15 vs AC; 4d8+5 damage, and the target is pushed 1 square and knocked prone.
⚔ Horn Touch (minor, encounter) ✦ Healing
An adjacent ally can spend a healing surge or make a saving throw against one effect that a save can end.
✻ Fey Wisp (standard, at-will)
Area burst 5 within 10; +18 vs Will; dancing lights appear in the origin square, and the target is pulled 3 squares toward the origin square.
ᗕ Twilight Teleport (standard, encounter) ✦ Teleportation
Close burst 5; affects willing allies only; the target is teleported 5 squares, appearing in a safe, unoccupied space in the dusk unicorn's line of sight.
Fey Step (move; encounter) ✦ Teleportation
The dusk unicorn can teleport 5 squares.
Alignment Unaligned Languages Elven
Str 20 (+11) Dex 14 (+8) Wis 13 (+7)
Con 14 (+8) Int 17 (+9) Cha 20 (+11)
Published in Monster Manual, page(s) 257.