Mag Blackthorn, Ranger
Medium natural humanoid human , human
Level 6 Skirmisher XP 250
Initiative +6 Senses Perception +8
HP 70; Bloodied 35
AC 20; Fortitude 16, Reflex 19, Will 19
Speed 6
(⚔) Spear (standard, at-will) ✦ Weapon
+11 vs AC; 1d8+6 damage.
(➶) Crossbow (standard, at-will) ✦ Weapon
Ranged 15/30; +11 vs AC; 1d8+6 damage.
➶ Nimble Strike (standard, at-will) ✦ Weapon
Ranged 15/30; +11 vs AC; 1d8+6 damage; Mag shifts 1 before or after the attack.
➶ Disruptive Strike (immediate interrupt, when mag or an ally is attacked by a creature, encounter) ✦ Weapon
Ranged 15/30; +11 vs AC; 1d8+6 damage. Hit: The target takes a -6 penalty to its attack roll.
➶ Splintering Shot (standard, daily) ✦ Weapon
Ranged 15/30; +11 vs AC; Hit: 3d8 damage, and the target takes a -2 penalty to attack rolls until the end of the encounter. Miss: Half damage, and the target takes a -1 penalty to attack rolls until the end of the encounter.
Defensive Mobility (encounter)
Mag gains a +2 bonus to AC against opportunity attacks.
Hunter's Quarry (minor; at-will)
Mag can designate the enemy nearest to him as his quarry. Once per round, he deals +1d6 damage to his quarry. This effect remains active until the end of the encounter, until the quarry is defeated, or until he designates a different target as his quarry.
Weave Through the Fray (immediate interrupt, when an enemy moves adjacent to mag; encounter)
Mag can shift 3 squares.
Alignment Unaligned Languages Common, Elven
Skills Endurance +10, Nature +11
Str 13 (+4) Dex 16 (+6) Wis 16 (+6)
Con 14 (+5) Int 11 (+3) Cha 10 (+3)
Equipment: crossbow , crossbow bolt x15, warhammer .
Published in Dungeon Magazine 159, page(s) 61.