The Warden, Gnoll Demonic Scourge - Monsters

The Warden, Gnoll Demonic Scourge
Medium natural humanoid
Level 8 Brute (Leader) XP 350

Initiative +6        Senses Perception +7; low-light vision
Leader of the Pack aura 5; allies in the aura gain a +1 bonus to attack rolls. While this creature is bloodied, the bonus increases to +2.
HP 106; Bloodied 53
AC 20; Fortitude 21, Reflex 18, Will 18
Speed 5

(⚔) Heavy Flail (standard, at-will) ✦ Weapon

+13 vs AC; 2d6+5 damage, or 2d6 + 7 while bloodied; against a bloodied enemy, this attack also knocks the target prone.

Bloodthirst

If the gnoll demonic scourge bloodies an enemy with a melee attack, an ally adjacent to the struck enemy can make a melee attack against that enemy as an immediate reaction.

Overwhelming Attack (free; encounter)

The gnoll demonic scourge applies its bloodthirst power to two allies instead of one.

Pack Attack

The gnoll demonic scourge deals an extra 5 damage on melee attacks against an enemy that has two or more of the demonic scourge's allies adjacent to it.

Alignment Chaotic evil        Languages Abyssal, Common
Skills Insight +10, Intimidate +13, Religion +10
Str 20 (+9)      Dex 14 (+6)      Wis 12 (+5)
Con 16 (+7)      Int 13 (+5)      Cha 15 (+6)

Equipment: heavy flail, hide armor .

Description: A gnoll is a shaggy humanoid that has a head like that of a hyena. It stands about 7 feet tall, and its muscular body weighs about 350 pounds. Gnolls have red-brown fur mottled with umber.
    The typical gnoll is scarred and disfigured from a life of battle. Its fur is darkened with filth and dried gore, and its natural coloration is hard to discern. A gnoll usually reeks of dried blood and rotted flesh. This bestial humanoid looks like a gnoll, but it has oversized tusks in place of its lower canines. The creature's massive body ripples with power and poise. A loose chain shirt decorated with bones covers its torso, and it wears a headdress made of a skull. The creature wields a gory flail in one hand and a shield decorated with an eye-and-fang symbol in the other.


Published in Dungeon Magazine 159, page(s) 74.