Troll Timber Slinger
Large natural humanoid
Level 12 Artillery XP 700
Initiative +10 Senses Perception +12
HP 109; Bloodied 54 ; see also troll healing
Regeneration 10 (if the troll takes acid or fire damage, regeneration does not function until the end of its next turn)
AC 24; Fortitude 25, Reflex 23, Will 21
Speed 8
(⚔) Claw (standard, at-will)
Reach 2; +16 vs AC; 2d8+5 damage.
✻ Timber Toss (standard, at-will) ✦ Weapon
Area burst 1 within 15; +16 vs Reflex; 2d6+5 damage. If you hit the creature in the origin square of the burst, that creature takes 1d6 extra damage.
⚔ Timber Swing (standard, encounter) ✦ Weapon
Reach 3; +16 vs Fortitude; 4d8+3 damage, and the target is pushed 3 squares.
Troll Healing✦ Healing
If the troll is reduced to 0 hit points by an attack that does not deal acid or fire damage, it rises on its next turn (as a move action) with 10 hit points.
Alignment Chaotic evil Languages Giant
Skills Athletics +15, Endurance +15
Str 22 (+12) Dex 19 (+10) Wis 13 (+7)
Con 18 (+10) Int 5 (+3) Cha 11 (+6)
Published in Dungeon Magazine 160, page(s) 10.