Jelendra, Tulani of Summer
Medium fey humanoid , eladrin
Level 20 Skirmisher XP 2800
Initiative +19 Senses Perception +14; low-light vision
HP 186; Bloodied 93
AC 34; Fortitude 29, Reflex 32, Will 33
Resist 20 radiant, 10 fire; Vulnerable necrotic (slowed until the end of Jelendra's next turn)
Saving Throws +5 against charm effects
Speed 6, fly 9 (hover)
(⚔) Longsword (standard, at-will) ✦ Fire, Weapon
+25 vs AC; 1d8+8 damage plus 1d8 fire damage.
⚔ Summer Breeze Strike (standard; requires longsword, at-will) ✦ Fire, Weapon
Jelendra can shift 2 squares before the attack; +25 vs AC; 1d8+8 damage plus 1d8 fire damage.
➶ Arrow of the Wild Hunt (standard, at-will)
Ranged 20; +23 vs Reflex; 3d8+7 damage, and the target is slowed (save ends). Jelendra can use this power only if she stands in the glowing circle (see “Features of the Area”). If the runes in area 1 have been disrupted, this power deals reduced damage of 2d8 + 7.
ᗕ Scorching Blast (standard, recharge ⚄⚅)
Close blast 5; +23 vs Fortitude; 2d8+9 damage, and the target is pushed 2 squares and weakened (save ends).
Fey Step (move; encounter) ✦ Teleportation
Jelendra can teleport up to 5 squares.
Alignment Evil Languages Common, Elven
Skills Arcana +20, History +20, Intimidate +23, Nature +19
Str 16 (+13) Dex 25 (+17) Wis 18 (+14)
Con 18 (+14) Int 16 (+13) Cha 27 (+18)
Equipment: , chainmail .
Published in Dungeon Magazine 160, page(s) 97, Dungeon Delve, page(s) 119.