Jelendra, Tulani of Summer - Monsters

Jelendra, Tulani of Summer
Medium fey humanoid , eladrin
Level 20 Skirmisher XP 2800

Initiative +19        Senses Perception +14; low-light vision
HP 186; Bloodied 93
AC 34; Fortitude 29, Reflex 32, Will 33
Resist 20 radiant, 10 fire; Vulnerable necrotic (slowed until the end of Jelendra's next turn)
Saving Throws +5 against charm effects
Speed 6, fly 9 (hover)

(⚔) Longsword (standard, at-will) ✦ Fire, Weapon

+25 vs AC; 1d8+8 damage plus 1d8 fire damage.

Summer Breeze Strike (standard; requires longsword, at-will) ✦ Fire, Weapon

Jelendra can shift 2 squares before the attack; +25 vs AC; 1d8+8 damage plus 1d8 fire damage.

Arrow of the Wild Hunt (standard, at-will)

Ranged 20; +23 vs Reflex; 3d8+7 damage, and the target is slowed (save ends). Jelendra can use this power only if she stands in the glowing circle (see “Features of the Area”). If the runes in area 1 have been disrupted, this power deals reduced damage of 2d8 + 7.

Scorching Blast (standard, recharge ⚄⚅)

Close blast 5; +23 vs Fortitude; 2d8+9 damage, and the target is pushed 2 squares and weakened (save ends).

Fey Step (move; encounter) ✦ Teleportation

Jelendra can teleport up to 5 squares.

Alignment Evil        Languages Common, Elven
Skills Arcana +20, History +20, Intimidate +23, Nature +19
Str 16 (+13)      Dex 25 (+17)      Wis 18 (+14)
Con 18 (+14)      Int 16 (+13)      Cha 27 (+18)

Equipment: , chainmail .


Published in Dungeon Magazine 160, page(s) 97, Dungeon Delve, page(s) 119.