Mauthereign Human Lich
Medium natural humanoid (undead), human
Level 18 Elite Controller XP 4000
Initiative +11 Senses Perception +18; Darkvision
Necromantic Aura (Necrotic) aura 5; any living creature that enters the aura or starts its turn within the aura takes 5 necrotic damage.
HP 344; Bloodied 172
Regeneration 10 (if Mauthereign takes radiant damage, regeneration doesn't function until the end of his next turn)
AC 34; Fortitude 29, Reflex 30, Will 33
Immune disease, poison; Resist 10 necrotic
Saving Throws +2
Speed 6, swim 6
Action Points 1
(⚔) Staff (standard, at-will) ✦ Weapon
+22 vs AC; 1d8+4 damage (crit 4d8+12).
(➶) Lash of Grazroblain (standard, at-will) ✦ Necrotic
Ranged 10; +24 vs Reflex; 3d6+5 necrotic damage, and the target is dazed until the end of Mauthereign's next turn.
⚔ Wither (standard, recharge ⚄⚅) ✦ Necrotic
+21 vs Reflex; 4d6+5 necrotic damage, and the target takes ongoing 10 necrotic damage and is slowed (save ends both). Aftereffect: The target is slowed until it takes an extended rest, it is the subject of a Remove Affliction ritual, or Mauthereign is slain (whichever occurs first).
ᗕ Stunning Escape (standard, daily) ✦ Teleportation
Close burst 1; +21 vs Fortitude; the target is stunned until the end of the Mauthereign's next turn, and Mauthereign teleports up to 10 squares.
Indestructible
When Mauthereign is reduced to 0 hit points, his body and possessions fall into dust, but he is not destroyed. He reappears, along with his possessions, within 1 square of his phylactery (an amulet hidden under the bed in his ritual chamber) 1d10 days later.
Spellmaster (minor; recharge ⚄⚅)
Mauthereign recharges wither.
Alignment Evil Languages Abyssal, Common
Skills Arcana +20, Heal +23, History +20, Insight +23, Religion +20
Str 14 (+11) Dex 14 (+11) Wis 18 (+13)
Con 20 (+14) Int 22 (+15) Cha 20 (+14)
Equipment: staff implement .
Published in Open Grave, page(s) 102.