Leflanth and Yargo
Medium fey humanoid
Level 23 Elite Artillery XP 10200
Initiative +14 Senses Perception +16; low-light vision
HP 316; Bloodied 158
AC 37; Fortitude 34, Reflex 35, Will 36
Saving Throws +2 (+7 against charm effects)
Speed 6
Action Points 1
(⚔) Staff (standard, at-will) ✦ Weapon
+25 vs AC; 1d8+5 damage.
➶ Chain Lightning (standard, recharge ⚄⚅) ✦ Lightning
Ranged 20; +28 vs Reflex; 4d6+12 lightning damage. Secondary Targets: Two creatures within 5 squares of the primary target; +28 vs. Reflex; 2d6+12 damage. Tertiary Targets: All other enemies within 20 squares of the caster; +28 vs. Reflex; 1d6+12 lightning damage.
➶ Disintegrate (standard, daily)
Ranged 10; +28 vs Reflex; 5d10+12 damage, and the target takes ongoing 10 damage (save ends). Aftereffect: Ongoing 5 damage (save ends). Miss: 3d10+12 damage, and the target takes ongoing 5 damage (save ends).
➶ Force Volley (standard, encounter) ✦ Force
Ranged 20; targets up to three creatures; +28 vs Reflex; (+4 power bonus to attack roll if targeting one creature)3d6+12 force damage, and the target is dazed until the end of the caster's next turn.
ᗕ Thunderwave (standard, at-will) ✦ Thunder
Close blast 3; +25 vs Fortitude; 2d6+11 thunder damage, and the target is pushed 5 squares.
➶ Displacement (immediate interrupt, when a ranged or a melee attack hits the caster or one of his allies in range, encounter) ✦ Illusion
Ranged 5; the attacker must reroll the attack roll.
Blur (minor; daily) ✦ Illusion
Until the end of the encounter, Leglanth or Yargo gains a +2 power bonus to all defenses, and enemies more than 5 squares away from him cannot see him.
Fey Step (move; encounter) ✦ Teleportation
Leglanth or Yargo teleports up to 5 squares.
Alignment Evil Languages Abyssal, Common, Elven
Skills Arcana +25, History +20, Religion +23
Str 12 (+12) Dex 17 (+14) Wis 20 (+16)
Con 14 (+13) Int 24 (+18) Cha 13 (+12)
Equipment: staff implement .
Published in Open Grave, page(s) 106.