Loratha - Monsters

Loratha
Medium fey humanoid
Level 23 Elite Skirmisher XP 10200

Initiative +16        Senses Perception +12; low-light vision
HP 412; Bloodied 206
AC 39; Fortitude 35, Reflex 37, Will 39
Saving Throws +2 (+7 against charm effects)
Speed 6
Action Points 1

(⚔) Dagger (standard, at-will) ✦ Weapon

+28 vs AC; 1d4+6 damage.

Eyebite (standard, at-will) ✦ Charm, Psychic

Ranged 10; +27 vs Reflex; 2d6+11 psychic damage, and Loratha is invisible to the target until the start of her next turn.

Bewitching Whispers (standard, recharge ⚄⚅) ✦ Charm

Ranged 10; +27 vs Will; until the end of Loratha's next turn, the target treats all creatures as enemies for the purpose of opportunity attacks and must take every opportunity attack possible (with a +5 bonus to the attack roll).

Curse of the Golden Mist (standard; sustain standard, daily) ✦ Charm

Ranged 10; +27 vs Will; the target loses its next standard action. Loratha must make a new attack roll when she sustains this effect. If the attack misses, the effect ends.

Thirsting Tendrils (standard, encounter) ✦ Healing

Ranged 10; +27 vs Fortitude; 3d6+11 damage, and Loratha can spend a healing surge to regain 113 hit points.

Twofold Curse (minor `/round; at-will)

Loratha can place her Warlock's Curse on the two nearest enemies she can see. Once per round, when Loratha damages a cursed enemy, she can deal 3d6 extra damage to that target.

Fey Step (move; encounter) ✦ Teleportation

Loratha teleports up to 5 squares.

Infuriating Elusiveness (move; encounter) ✦ Illusion, Teleportation

Loratha becomes invisible and then teleports up to 4 squares. The invisibility lasts until the start of Loratha's next turn.

Warding Blade

When a creature Loratha has cursed makes a melee attack against her, that creature takes 5 damage.

Wings of the Fiend (minor; daily) ✦ Polymorph

Loratha grows wings and gains a fl y speed of 6 until the end of the encounter.

Alignment Evil        Languages Abyssal, Common, Elven
Skills Arcana +23, History +18, Intimidate +23
Str 12 (+12)      Dex 17 (+14)      Wis 13 (+12)
Con 14 (+13)      Int 20 (+16)      Cha 24 (+18)

Equipment: dagger .


Published in Open Grave, page(s) 109.