Blaspheme Unholy Slayer
Medium natural animate (construct, undead)
Level 12 Skirmisher XP 700
Initiative +16 Senses Perception +11; Darkvision
HP 92; Bloodied 46
AC 26; Fortitude 24, Reflex 26, Will 23
Immune disease; Resist 10 necrotic, 10 poison; Vulnerable 10 radiant
Speed 8
(⚔) Dagger (standard, at-will) ✦ Poison, Weapon
+18 vs AC; 1d4+5 damage, and ongoing 5 poison damage (save ends).
(➶) Thrown Dagger (standard, at-will) ✦ Poison, Weapon
Ranged 5/10; +18 vs AC; 1d4+5 damage, and ongoing 5 poison damage (save ends).
ᗕ Blasphemous Blades (standard, encounter) ✦ Necrotic
Close blast 3; targets enemies; +17 vs AC; 3d4+5 damage plus 1d12 necrotic damage. Miss: Half damage.
ᗕ Sightless Sands (standard, recharge ⚄⚅)
Close burst 1; targets enemies; +15 vs Reflex; 1d8+5 damage and the target is blinded until the end of the blaspheme's next turn. Hit or Miss: The blaspheme shifts up to 2 squares.
ᗕ Death Burst ( when reduced to 0 hit points, ) ✦ Necrotic
Close burst 1; +14 vs Fortitude; the target takes ongoing 5 necrotic damage (save ends).
Combat Advantage
The blaspheme deals 2d6 extra damage when it makes a successful melee attack on a target it has combat advantage against.
Alignment Evil Languages Common
Skills Stealth +17
Str 18 (+10) Dex 23 (+12) Wis 10 (+6)
Con 14 (+8) Int 13 (+7) Cha 14 (+8)
Equipment: cloak, dagger x10.
Published in Open Grave, page(s) 134.