Blaspheme Entomber
Medium natural animate (construct, undead)
Level 12 Elite Controller XP 1400
Initiative +7 Senses Perception +10; Darkvision
Grave Dust aura 1; any living creature that starts its turn within the aura takes a -2 penalty to all defenses until the end of its next turn.
HP 244; Bloodied 122
AC 28; Fortitude 27, Reflex 23, Will 26
Immune disease; Resist 15 necrotic, 10 poison; Vulnerable 10 radiant
Saving Throws +2
Speed 6
Action Points 1
(⚔) Grave Slam (standard, at-will) ✦ Necrotic
+17 vs AC; 2d6+5 necrotic damage, and the target is knocked prone until it succeeds on a DC 20 Strength check to stand up.
⚔ Entomb (standard, encounter) ✦ Charm
+16 vs Fortitude; the target is stunned and entombed 2 squares beneath the ground, blocking line of sight and line of effect to the target (save ends both). On a save, the target returns to the square it occupied before it was entombed. First Failed Saving Throw: The target is no longer entombed and returns to the surface in the square it occupied before it was entombed. The target is dominated instead of stunned (save ends)..
➶ Beckoning Gaze (minor, at-will) ✦ Charm, Gaze, Psychic
Ranged 10; +14 vs Will; 1d8+5 psychic damage, and the target is pulled 4 squares.
Bloodied Entombment (free, when first bloodied; encounter)
The blaspheme entomber's entomb power recharges, and the blaspheme entomber uses it immediately.
Command of the Grave (minor; at-will)
The blaspheme entomber causes a creature dominated by it to take a free action to move its speed, shift up to 1 square, or make a melee basic attack.
Grave Stride (move; recharge ⚄⚅)
The blaspheme entomber burrows 6 squares.
Alignment Evil Languages Common
Str 23 (+12) Dex 13 (+7) Wis 18 (+10)
Con 18 (+10) Int 12 (+7) Cha 15 (+8)
Published in Open Grave, page(s) 135.