Malicious Ghost
Small shadow humanoid (undead)
Level 13 Lurker XP 800
| HP 72; Bloodied 36 | Initiative +14 |
| AC 27, Fortitude 23, Reflex 25, Will 26 | Perception+13 |
| Speed 0, fly 6 (hover); phasing | Darkvision |
| Immune disease, poison | |
Traits
Inexorable Creep
When the ghost uses phasing to move through blocking terrain, it gains a +2 bonus to attack rolls and all defenses and deals 1d6 extra damage on melee attacks and ranged attacks until the start of its next turn.
Insubstantial
The ghost takes half damage from any damage source.
Standard Actions
(⚔) Spirit Touch (necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. Reflex
Hit: 3d8 + 8 necrotic damage.
➶ Piercing Malice (psychic) ✦ At-Will
Attack: Ranged 5 (one creature); +16 vs. Will
Hit: 3d8 + 8 psychic damage, and the target is slowed (save ends).
ᗕ Inky Breath (necrotic) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 (enemies in the blast); +16 vs. Fortitude
Hit: 2d8 + 3 necrotic damage, and the target takes ongoing 10 necrotic damage and is immobilized (save ends both).
Skills Stealth +18
Str 14 (+8) Dex 24 (+13) Wis 14 (+8)
Con 19 (+10) Int 10 (+6) Cha 25 (+13)
Alignment Unaligned Languages Common
Published in Open Grave, page(s) 151, The Shadowfell, page(s) E21.