Caller in Darkness
Large shadow humanoid (undead)
Level 19 Elite Soldier XP 4800
| HP 254; Bloodied 127 | Initiative +13 |
| AC 31, Fortitude 33, Reflex 28, Will 33 | Perception+16 |
| Speed 0, fly 8 (hover); phasing | Darkvision |
| Immune disease, poison; Resist insubstantial | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Spirit Bite (necrotic, psychic) ✦ At-Will
Attack: Melee 2 (one creature); +24 vs. AC
Hit: 1d10 + 7 necrotic damage, and ongoing 10 psychic damage (save ends).
⚔ Double Bite ✦ At-Will
Effect: The caller uses spirit bite twice.
⚔ Steal Essence (necrotic, psychic) ✦ At-Will
Attack: Melee 2 (a creature marked by the caller); +22 vs. Fortitude
Hit: 1d10 + 9 necrotic damage, and ongoing 5 psychic damage (save ends).
First Failed Saving Throw: The target is weakened and takes ongoing 5 psychic damage (save ends both).
Second Failed Saving Throw: The target is stunned instead of weakened and takes ongoing 10 psychic damage (save ends both).
Minor Actions
Advantage of Fear (fear) ✦ At-Will (1/round)
Effect: One creature within 10 squares of the caller is marked and grants combat advantage to the caller (save ends both).
Triggered Actions
ᗕ Soulstorm (necrotic, psychic) ✦ Encounter
Trigger: The caller is first bloodied.
Attack: Close burst 2 (enemies in the burst); +22 vs. Reflex
Hit: 1d10 + 9 psychic damage plus 1d10 + 9 necrotic damage. In addition, a target that grants combat advantage to the caller takes ongoing 5 psychic damage and ongoing 5 necrotic damage (save ends both).
Str 24 (+16) Dex 18 (+13) Wis 24 (+16)
Con 21 (+14) Int 10 (+9) Cha 25 (+16)
Alignment Chaotic evil Languages Common
Published in Open Grave, page(s) 152, Dungeon Magazine 170, page(s) 40, Dungeon Magazine 168, page(s) 89, Tomb of Horrors, page(s) 102.