Tombstone Golem - Monsters

Tombstone Golem
Large natural animate (construct)
Level 17 Elite Skirmisher XP 3200

Initiative +8        Senses Perception +7; Darkvision
HP 336; Bloodied 168
AC 35; Fortitude 32, Reflex 27, Will 28
Immune disease, poison, sleep
Saving Throws +2
Speed 6 can't shift
Action Points 1

(⚔) Slam (standard, at-will)

Reach 2; +24 vs AC; 3d6+7 damage, and the target is pushed 1 square and dazed (save ends).

Double Attack (standard, at-will) ✦ Necrotic

+20 vs ; 2d8+7 damage.. The tombstone golem makes two slam attacks, or one touch of the grave attack and one slam attack.

Golem Rampage (standard, recharge ⚄⚅)

The tombstone golem moves up to its speed plus 2 and can move through enemies' spaces, provoking opportunity attacks as normal. When it enters a creature's space (ally or enemy), the golem makes a slam attack against that creature. The golem must end its movement in an unoccupied space, and it can make no more than one slam attack against any single creature when using this power.

Touch of the Grave (standard, recharges when first bloodied) ✦ Necrotic

Reach 2; +22 vs Fortitude; 4d8+15 necrotic damage, and the target is weakened (save ends).

Death Burst ( when reduced to 0 hit points, ) ✦ Necrotic

The tombstone golem explodes in a burst of jagged stones and necrotic energy. Close burst 1; targets enemies; +23 vs AC; 2d6+2 damage plus 5 necrotic damage, and the space it occupied is difficult terrain until cleared.

Alignment Unaligned        Languages -
Str 24 (+15)      Dex 7 (+6)      Wis 8 (+7)
Con 24 (+15)      Int 3 (+4)      Cha 3 (+4)


Published in Open Grave, page(s) 156.