Forsaken Hierophant
Medium natural humanoid (undead)
Level 21 Solo Controller XP 16000
Initiative +11 Senses Perception +14; Darkvision
Decaying Hope (Fear, Necrotic) aura 5; any enemy within the aura takes a -2 penalty to all defenses and a -2 penalty to attack rolls against the forsaken hierophant.
HP 955; Bloodied 477
Regeneration 10 (if a forsaken hierophant takes fire damage, regeneration doesn't function until the end of its next turn)
AC 37; Fortitude 37, Reflex 32, Will 41
Immune disease, poison; Resist 15 necrotic
Saving Throws +5
Speed 5
Action Points 2
(⚔) Mace (standard, at-will) ✦ Necrotic, Weapon
+24 vs AC; 1d8+5 damage, and ongoing 10 necrotic damage (save ends).
ᗕ Vision of Death (minor 1/round, at-will) ✦ Psychic
Close burst 10; targets one creature; +24 vs Will; 2d6+7 psychic damage, and the target is dazed (save ends).
ᗕ Word of Orcus (standard, recharge ⚅
Close burst 5; targets enemies; +24 vs Fortitude; 2d6+7 necrotic damage, and the target is stunned (save ends). Undead in the burst regain 15 hit points.
ᗕ Mummy's Curse ( when reduced to 0 hit points, ) ✦ Disease
Close burst 10; targets enemies; +23 vs Will; the target contracts mummy rot.
Alignment Chaotic evil Languages Abyssal, Common
Skills Religion +17
Str 23 (+16) Dex 13 (+11) Wis 18 (+14)
Con 15 (+12) Int 14 (+12) Cha 26 (+18)
Equipment: mace , plate armor .
Published in Open Grave, page(s) 168.