Skinwalker Skeleton
Medium natural animate (undead)
Level 2 Brute XP 125
Initiative +4 Senses Perception +3; Darkvision
HP 45; Bloodied 22
AC 16; Fortitude 15, Reflex 14, Will 13
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant (while bloodied)
Speed 5
(⚔) Putrefying Pummel (standard, at-will) ✦ Disease
+5 vs AC; 1d8+8 damage (crit 15 damage, and the target contracts skinrot).
Skin Case (until first bloodied)
A skinwalker skeleton's fleshy exterior grants it a +2 bonus to AC and Fortitude (already included), negates its vulnerable 5 radiant, and infects a target with skinrot (see below) when the skinwalker skeleton scores a critical hit. These benefits end when the skinwalker skeleton is first bloodied.
Alignment Unaligned Languages -
Str 14 (+3) Dex 18 (+5) Wis 14 (+3)
Con 15 (+3) Int 3 (-3) Cha 3 (-3)
Published in Open Grave, page(s) 180.