Skinwalker Skeleton - Monsters

Skinwalker Skeleton
Medium natural animate (undead)
Level 2 Brute XP 125

Initiative +4        Senses Perception +3; Darkvision
HP 45; Bloodied 22
AC 16; Fortitude 15, Reflex 14, Will 13
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant (while bloodied)
Speed 5

(⚔) Putrefying Pummel (standard, at-will) ✦ Disease

+5 vs AC; 1d8+8 damage (crit 15 damage, and the target contracts skinrot).

Skin Case (until first bloodied)

A skinwalker skeleton's fleshy exterior grants it a +2 bonus to AC and Fortitude (already included), negates its vulnerable 5 radiant, and infects a target with skinrot (see below) when the skinwalker skeleton scores a critical hit. These benefits end when the skinwalker skeleton is first bloodied.

Alignment Unaligned        Languages -
Str 14 (+3)      Dex 18 (+5)      Wis 14 (+3)
Con 15 (+3)      Int 3 (-3)      Cha 3 (-3)


Published in Open Grave, page(s) 180.