Vortex Wraith - Monsters

Vortex Wraith
Medium shadow humanoid (undead)
Level 9 Soldier XP 400

HP 97; Bloodied 48Initiative +11
AC 25, Fortitude 21, Reflex 23, Will 20Perception+7
Speed 0, fly 6 (hover); phasingDarkvision
Immune disease, poison; Resist 10 necrotic

Traits

Vortex (force) ✦ Aura 3

Any enemy that starts its turn within the aura takes 5 force damage, and the wraith pulls it 1 square.

Insubstantial

The wraith takes half damage from all attacks, except those that deal force damage.

Regeneration

The wraith regains 5 hit points whenever it starts its turn and has at least 1 hit point. Whenever the wraith takes radiant damage, it loses this trait until the start of its next turn.

Spawn Wraith

When the wraith kills a humanoid, that humanoid becomes a vortex wraith the start of this wraith's next turn. The new wraith appears in the space where the humanoid died or in the nearest unoccupied square, and it rolls a new initiative check. The new wraith acts under the Dungeon Master's control.

Standard Actions

(⚔) Spiral Strike (force) ✦ At-Will

Attack: Melee 1 (one creature); +12 vs. Fortitude

Hit: 2d8 + 6 force damage, and the target is slowed until the end of the wraith's next turn.

Spectral Helix (force) ✦ Encounter

Attack: Melee 2 (one creature); +12 vs. Reflex

Hit: 3d6 + 3 force damage, and the target takes ongoing 10 force damage and is immobilized (save ends both).

Miss: Half damage.

Effect: The vortex wraith can shift 1 square to a square adjacent to the target.

Move Actions

Shadow GlideEncounter

Effect: The wraith shifts up to 6 squares.

Triggered Actions

Final Vortex (force, teleportation) ✦ Encounter

Trigger: The wraith drops to 0 hit points.

Attack (No Action): Close burst 5 (enemies in the burst); +12 vs. Reflex

Hit: 2d8 + 6 force damage, and the wraith teleports the target up to 5 squares and knocks it prone.

Miss: Half damage.

Skills Stealth +14
Str 15 (+6)                Dex 20 (+9)                Wis 6 (+2)
Con 17 (+7)                Int 8 (+3)                Cha 17 (+7)

Alignment Chaotic evil        Languages Common
Update (8/11/2011)
Updated to match Gardmore Abbey release.

Published in Open Grave, page(s) 192, Madness at Gardmore Abbey, page(s) 4-16.