Oblivion Wraith
Large shadow humanoid (undead)
Level 14 Brute XP 1000
| HP 116; Bloodied 58 | Initiative +13 |
| AC 26, Fortitude 25, Reflex 27, Will 24 | Perception+7 |
| Speed 0, fly 6 (hover); phasing | Darkvision |
| Immune disease, poison; Resist 15 necrotic | |
Traits
☼ Nihil (necrotic) ✦ Aura 2
Any enemy that starts its turn in the aura takes 10 necrotic damage and cannot spend a healing surge until the start of its next turn.
Insubstantial
The wraith takes half damage from any damage source.
Regeneration
The wraith regains 10 hit points whenever it starts its turn and has at least 1 hit point. Whenever the wraith takes radiant damage, its regeneration doesn't function until the end of its next turn.
Spawn Wraith
When the wraith kills a humanoid, that humanoid becomes a wraith at the start of this wraith's next turn. The new wraith appears in the space where the humanoid died or in the nearest unoccupied square, and it rolls a new initiative check. The new wraith acts under the Dungeon Master's control.
Standard Actions
(⚔) Nihil Strike (necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. Reflex
Hit: 3d12 + 8 necrotic damage, and the wraith is invisible to the target until the end of the wraith's next turn.
⚔ Obliviate (necrotic) ✦ Recharge ⚄ ⚅
Attack: Melee 1 (one creature); +15 vs. Reflex
Hit: 3d12 + 4 necrotic damage, and the target takes ongoing 15 necrotic damage and a -2 penalty to saving throws (save ends both).
Move Actions
Shadow Glide ✦ Encounter
Effect: The wraith shifts up to 6 squares.
Triggered Actions
ᗕ Death Blast (necrotic) ✦ Encounter
Trigger: The wraith drops to 0 hit points.
Attack (Immediate Reaction): Close blast 3 (enemies in the blast); +15 vs. Fortitude
Hit: The target loses two healing surges.
Miss: The target loses one healing surge.
Skills Stealth +18
Str 20 (+12) Dex 23 (+13) Wis 10 (+7)
Con 16 (+10) Int 10 (+7) Cha 18 (+11)
Alignment Chaotic evil Languages Common
Published in Open Grave, page(s) 193, The Plane Below, page(s) 98, Dungeon Magazine 163, page(s) 88, The Shadowfell, page(s) E22, Dungeon Magazine 196.