Skulk Zombie
Medium natural animate (undead)
Level 3 Skirmisher XP 150
Initiative +6 Senses Perception +7; Darkvision
HP 45; Bloodied 22
AC 17; Fortitude 15, Reflex 17, Will 14
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Speed 6, climb 6 (spider climb)
(⚔) Slam (standard, at-will)
+8 vs AC; 1d6+5 damage.
⚔ Mobile Melee Attack (standard, at-will)
+6 vs ; 1d10+3 damage.. The skulk zombie moves up to half its speed and makes one melee basic attack at any point during that movement. The skulk zombie doesn't provoke opportunity attacks from the target of its attack when moving away from the creature.
Combat Advantage
A skulk zombie deals 2d6 extra damage when it makes a successful melee attack on any target it has combat advantage against.
Alignment Evil Languages -
Skills Stealth +9
Str 15 (+3) Dex 17 (+4) Wis 12 (+2)
Con 13 (+2) Int 5 (-2) Cha 3 (-3)
Published in Open Grave, page(s) 69, 196.