Plague-changed Ghoul King - Monsters

Plague-changed Ghoul King
Medium natural humanoid (undead)
Level 13 Elite Soldier (Leader) XP 1600

Initiative +12        Senses Perception +6; Darkvision
HP 258; Bloodied 129
AC 31; Fortitude 26, Reflex 28, Will 22
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Saving Throws +2
Speed 8, climb 4
Action Points 1

(⚔) Claws (standard, at-will)

+18 vs AC; 2d6+5 damage, and the target is immobilized until the end of the plague-changed ghoul king's next turn (save ends).

Ghoul Pack (standard, at-will)

Before the attack, the plague-changed ghoul king lets one adjacent ally or an ally adjacent to its target shift 1 square; +18 vs AC; 2d6+5 damage, and the target is immobilized until the end of the plague-changed ghoul king's next turn.

Ghoul Fervor (minor 1/round; at-will)

One ally within line of sight makes an immediate basic attack.

Gut Tongue

When the plague-changed ghoul king damages an immobilized, stunned, or unconscious target with its claws or ghoul pack attacks, the target also takes ongoing 10 acid damage (save ends).

Alignment Chaotic evil        Languages Common
Skills Stealth +15
Str 14 (+8)      Dex 19 (+10)      Wis 11 (+6)
Con 17 (+9)      Int 10 (+6)      Cha 12 (+7)


Published in Dungeon Magazine 161, page(s) 117.