Possessed Citizen
Medium natural humanoid
Level 10 Soldier XP 500
Initiative +10 Senses Perception +6
HP 101; Bloodied 50
AC 26; Fortitude 23, Reflex 21, Will 20
Saving Throws +2 against charm effects
Speed 5
(⚔) Greatsword (standard, at-will) ✦ Psychic, Weapon
+17 vs AC; 1d12+4 damage, plus 3d6 extra psychic damage if the target is immobilized, and the target takes a -2 penalty to
saving throws against the immobilized condition until the start of the possessed citizen's next turn.
➶ Telekinetic Grasp (standard, encounter)
Ranged 5; Medium or smaller target; +15 vs Fortitude; the target is immobilized (save ends).
Telekinetic Leap (move; encounter)
Ranged 10; the possessed citizen can fly 5 squares.
Alignment Evil Languages Common, Deep Speech
Skills History +11, Insight +11
Str 20 (+10) Dex 16 (+8) Wis 12 (+6)
Con 13 (+6) Int 12 (+6) Cha 13 (+6)
Equipment: greatsword , leather armor .
Published in Dungeon Magazine 161, page(s) 36.