Spitting Troll
Medium natural humanoid
Level 10 Soldier (Leader) XP 500
Initiative +12 Senses Perception +8
HP 106; Bloodied 53
Regeneration 10 (if the troll takes acid or fire damage, regeneration does not function until the end of its next turn)
AC 26; Fortitude 22, Reflex 23, Will 22
Speed 6, climb 4
(⚔) Claw (standard, at-will) ✦ Poison
+17 vs AC; 1d6+5 damage, plus 1d6 poison damage.
(➶) Javelin (standard, at-will) ✦ Poison, Weapon
Ranged 10/20; +17 vs AC; 1d6+5 damage, plus 1d6 poison damage.
➶ Acid Spit (minor, recharge ⚄⚅) ✦ Acid
Ranged 5; +15 vs Reflex; 1d6 acid damage.
Regenerative Empowerment (minor 1/turn; at-will)
One troll within 10 squares whose regeneration is currently inactive (as a result of taking acid or fire damage) immediately reactivates the regeneration.
Troll Healing✦ Healing
If the troll is reduced to 0 hit points by an attack that does not deal acid or fire damage, it rises on its next turn (as a move action) with 10 hit points.
Alignment Chaotic evil Languages Common, Giant
Skills Athletics +13, Endurance +14
Str 16 (+8) Dex 21 (+10) Wis 17 (+8)
Con 18 (+9) Int 10 (+5) Cha 13 (+6)
Equipment: javelin x10, leather armor .
Published in Dungeon Magazine 161, page(s) 45, 53, 60, 68.