Koptila - Monsters

Koptila
Large natural animate (undead)
Level 8 Solo Controller (Leader) XP 1750

Initiative +5        Senses Perception +5; Darkvision
HP 290; Bloodied 145
AC 24; Fortitude 21, Reflex 17, Will 24
Immune disease, poison; Resist 10 necrotic; Vulnerable 10 radiant
Saving Throws +5
Speed 8
Action Points 2

(⚔) Heavy Flail (standard, at-will) ✦ Weapon

Reach 2; +12 vs AC; 2d8+4 damage, and the target slides 2 squares.

Sweeping Flail (standard; requires heavy flail, at-will) ✦ Weapon

close burst 2; targets enemies only; +12 vs AC; 2d8+4 damage, and the target is knocked prone.

Vitality Drain (standard, recharge ⚄⚅) ✦ Necrotic

Close blast 3; targets enemies only; +13 vs Fortitude; 2d6+5 necrotic damage, and the target is slowed (save ends), and Koptila or one undead ally within 5 squares gains 10 temporary hit points.

Death's Beckoning (minor, recharge when koptila hits with vitality drain) ✦ Teleportation

Ranged 10; +12 vs Will; target is teleported 5 squares and is dazed until the end of its next turn.

Koptila's Curse ( when hit by a melee attack)

The attacker is weakened until the end of his next turn.

Alignment Chaotic evil        Languages Common, Giant
Str 18 (+8)      Dex 12 (+5)      Wis 12 (+5)
Con 18 (+8)      Int 12 (+5)      Cha 20 (+9)

Equipment: heavy flail , hide armor .


Published in Dungeon Delve, page(s) 52.