Koptila
Large natural animate (undead)
Level 8 Solo Controller (Leader) XP 1750
Initiative +5 Senses Perception +5; Darkvision
HP 290; Bloodied 145
AC 24; Fortitude 21, Reflex 17, Will 24
Immune disease, poison; Resist 10 necrotic; Vulnerable 10 radiant
Saving Throws +5
Speed 8
Action Points 2
(⚔) Heavy Flail (standard, at-will) ✦ Weapon
Reach 2; +12 vs AC; 2d8+4 damage, and the target slides 2 squares.
ᗕ Sweeping Flail (standard; requires heavy flail, at-will) ✦ Weapon
close burst 2; targets enemies only; +12 vs AC; 2d8+4 damage, and the target is knocked prone.
ᗕ Vitality Drain (standard, recharge ⚄⚅) ✦ Necrotic
Close blast 3; targets enemies only; +13 vs Fortitude; 2d6+5 necrotic damage, and the target is slowed (save ends), and Koptila or one undead ally within 5 squares gains 10 temporary hit points.
➶ Death's Beckoning (minor, recharge when koptila hits with vitality drain) ✦ Teleportation
Ranged 10; +12 vs Will; target is teleported 5 squares and is dazed until the end of its next turn.
Koptila's Curse ( when hit by a melee attack)
The attacker is weakened until the end of his next turn.
Alignment Chaotic evil Languages Common, Giant
Str 18 (+8) Dex 12 (+5) Wis 12 (+5)
Con 18 (+8) Int 12 (+5) Cha 20 (+9)
Equipment: heavy flail , hide armor .
Published in Dungeon Delve, page(s) 52.