Human Blood Cultist
Medium natural humanoid human , human
Level 10 Minion XP 125
Initiative +5 Senses Perception +6
HP 1; a missed attack never damages a minion.
AC 22; Fortitude 20, Reflex 17, Will 18
Speed 6
(⚔) Club (standard, at-will) ✦ Weapon
+15 vs AC; 8 damage.
Mob Rule
A human blood cultist gains a +2 power bonus to all defenses while at least two other human blood cultists are within 5 squares of it.
Alignment Evil Languages Common
Str 16 (+8) Dex 11 (+5) Wis 12 (+6)
Con 14 (+7) Int 10 (+5) Cha 13 (+6)
Equipment: club , leather armor .
Published in Dungeon Delve, page(s) 67.