Rakshasa Destroyer - Monsters

Rakshasa Destroyer
Medium natural humanoid
Level 21 Soldier XP 3200

Initiative +16        Senses Perception +20; low-light vision
HP 196; Bloodied 98
AC 37; Fortitude 37, Reflex 34, Will 35
Speed 6

(⚔) Longsword (standard, at-will) ✦ Weapon

The rakshasa destroyer makes two attack rolls and keeps the better result; +26 vs AC; 1d8+6 damage, and the target is marked until the end of the rakshasa's next turn.

(⚔) Claw (standard, at-will)

+26 vs AC; 1d8+6 damage.

Triple Attack (standard, at-will) ✦ Weapon

The rakshasa destroyer makes three melee basic attacks. If two or more attacks hit the same target, that target is dazed (save ends).

Deceptive Veil (minor; at-will) ✦ Illusion

The rakshasa destroyer can disguise itself to appear as any Medium humanoid. A successful Insight check (opposed by the rakshasa's Bluff check) pierces the disguise.

Knight's Move (move; recharge ⚄⚅)

The rakshasa destroyer can fl y up to 6 squares. It must land at the end of this move or else it crashes.

Alignment Evil        Languages Common
Skills Athletics +22, Bluff +19, Insight +20, Intimidate +19
Str 25 (+17)      Dex 19 (+14)      Wis 21 (+15)
Con 20 (+15)      Int 15 (+12)      Cha 18 (+14)

Equipment: heavy shield , longsword , scale armor .


Published in Dungeon Delve, page(s) 135, Dungeon Magazine 170, page(s) 43.