Bluespawn Defender
Huge natural humanoid (reptile)
Level 25 Elite Soldier XP 14000
Initiative +18 Senses Perception +18; low-light vision
HP 466; Bloodied 233
AC 43; Fortitude 41, Reflex 37, Will 39
Resist 30 lightning, 30 thunder
Saving Throws +2
Speed 8
Action Points 1
(⚔) Greatsword (standard, at-will) ✦ Weapon
Reach 3; +32 vs AC; 2d6+5 damage plus 2d8 lightning damage.
⚔ Awesome Blow (standard, at-will) ✦ Lightning, Weapon
The defender makes a greatsword attack. If the attack hits, it makes a secondary attack against the same target. Secondary Attack; +30 vs Fortitude; the target is pushed 3 squares and knocked prone.
⚔ Bite (standard, at-will) ✦ Lightning
Reach 2; +32 vs AC; 2d8 damage plus 2d8 lightning damage.
⚔ Shield Crush (immediate interrupt, when an adjacent ally is hit by a melee attack, at-will)
Reach 3; +30 vs Reflex; 3d6+5 damage, and the target is dazed until the end of its next turn.
Defender
A bluespawn defender has resist 10 all against damage from dragons, dragonborn, and immortals.
Alignment Evil Languages Draconic
Str 28 (+21) Dex 19 (+16) Wis 22 (+18)
Con 25 (+19) Int 10 (+12) Cha 16 (+15)
Equipment: greatsword , heavy shield .
Published in Dungeon Delve, page(s) 169.