Marut Champion
Large immortal humanoid
Level 26 Elite Controller (Leader) XP 18000
Initiative +14 Senses Perception +25; truesight 10
Battle Glory aura 4; allies within the aura gain a +1 bonus on attack rolls, or a +2 bonus if bloodied
HP 482; Bloodied 241
Regeneration 20
AC 42; Fortitude 43, Reflex 36, Will 41
Immune sleep; Resist 10 thunder
Saving Throws +2
Speed 8, fly 4 (hover), teleport 4
Action Points 1
(⚔) Slam (standard, at-will) ✦ Thunder
Reach 2; +30 vs AC; 2d6+12 damage plus 1d6 thunder damage.
➶ Fortune's Woe (minor, at-will)
Ranged 10; +28 vs Fortitude; the target takes a -2 penalty to all defenses (save ends).
✻ Fortune's Chains (standard, recharge ⚃⚄⚅) ✦ Psychic
Area burst 5 within 20; targets enemies; +26 vs Will; 3d6+8 psychic damage, and the target is dazed (save ends).
ᗕ Thunderous Edict (standard, recharge ⚄⚅) ✦ Thunder
Close burst 10; targets enemies; +28 vs Fortitude; 3d6+10 thunder damage, and the target is pushed up to 4 squares. Miss: Half damage, and the target is not pushed.
Alignment Unaligned Languages Supernal
Skills Endurance +25, Intimidate +26
Str 30 (+23) Dex 13 (+14) Wis 25 (+20)
Con 25 (+20) Int 22 (+19) Cha 26 (+21)
Published in Dungeon Delve, page(s) 183.