Shadow Watcher
Tiny shadow animate (undead)
Level 14 Lurker XP 1000
Initiative +17 Senses Perception +16; Darkvision
Gloaming aura 2; bright light in the aura is instead dim light, and dim light in the aura is dark.
HP 104; Bloodied 52
AC 29; Fortitude 23, Reflex 27, Will 25
Resist 15 necrotic; Vulnerable 10 radiant
Speed 4, fly 6 (hover), overland flight 8
(⚔) Shadow Talons (standard, at-will) ✦ Necrotic
Reach 0; +17 vs Reflex; 1d6+6 necrotic damage, and the target gains vulnerable 10 necrotic (save ends).
⚔ Shadow Plunge (standard, recharges when it hits with shadow talons) ✦ Necrotic
The shadow watcher flies 6 squares and makes an attack at any point during that movement: targets creatures with vulnerable necrotic; +17 vs Fortitude; on a hit, the shadow watcher enters the target's space without provoking an opportunity attack and perches on the target's shoulder. The target is dominated and takes ongoing 15 necrotic damage (save ends both). While the target is dominated, the shadow watcher gains insubstantial, but cannot take standard, move, or minor actions (see also invisible at rest). Aftereffect: The shadow watcher exits the creature's space into any unoccupied adjacent space.
Combat Advantage✦ Necrotic
The shadow watcher's shadow talons attack deals 2d6 extra necrotic damage to targets it has combat advantage against.
Invisible at Rest (free, when the shadow watcher does not move on its turn; at-will) ✦ Illusion
The shadow watcher becomes invisible until the start of its next turn.
Alignment Evil Languages -
Skills Stealth +18
Str 9 (+6) Dex 23 (+13) Wis 19 (+11)
Con 14 (+9) Int 8 (+6) Cha 14 (+9)
Published in Dragon Magazine 371, page(s) 15.