Shadowguard
Medium shadow humanoid (undead)
Level 17 Soldier XP 1600
Initiative +13 Senses Perception +18; Darkvision
Devourer's Presence (Cold) aura 1; enemies that start their turns inside the shadowguard's aura are slowed until the start of their next turns.
HP 165; Bloodied 82
AC 32; Fortitude 31, Reflex 27, Will 29
Immune 15 necrotic; Resist 10 radiant
Speed 7
(⚔) Shadowblade (standard, at-will) ✦ Cold, Necrotic
+22 vs Reflex; 1d8+7 necrotic damage plus 1d8 cold damage, and the target is marked until the end of the shadowguard's next turn.
⚔ Shadow Doom (immediate reaction, when a creature the shadowguard marks moves or shifts, at-will) ✦ Cold, Necrotic
+22 vs Will; the target slides 1 square, and gains vulnerable 5 cold and vulnerable 5 necrotic (save ends both).
ᗕ Vision of Darkness (standard, recharge ⚄⚅) ✦ Fear
Close blast 5; +20 vs Will; the target is pushed 3 squares and is immobilized until the end of the shadowguard's next turn. Miss: The target is pushed 3 squares.
Isolation's Horror✦ Cold, Necrotic
The shadowguard's shadowblade attack deals 5 extra cold and necrotic damage against targets it has marked and that have no allies adjacent to them.
Alignment Evil Languages understands Common
Skills Stealth +16
Str 24 (+15) Dex 16 (+11) Wis 21 (+13)
Con 21 (+13) Int 11 (+8) Cha 14 (+10)
Published in Dragon Magazine 371, page(s) 15.