Shadowguard - Monsters

Shadowguard
Medium shadow humanoid (undead)
Level 17 Soldier XP 1600

Initiative +13        Senses Perception +18; Darkvision
Devourer's Presence (Cold) aura 1; enemies that start their turns inside the shadowguard's aura are slowed until the start of their next turns.
HP 165; Bloodied 82
AC 32; Fortitude 31, Reflex 27, Will 29
Immune 15 necrotic; Resist 10 radiant
Speed 7

(⚔) Shadowblade (standard, at-will) ✦ Cold, Necrotic

+22 vs Reflex; 1d8+7 necrotic damage plus 1d8 cold damage, and the target is marked until the end of the shadowguard's next turn.

Shadow Doom (immediate reaction, when a creature the shadowguard marks moves or shifts, at-will) ✦ Cold, Necrotic

+22 vs Will; the target slides 1 square, and gains vulnerable 5 cold and vulnerable 5 necrotic (save ends both).

Vision of Darkness (standard, recharge ⚄⚅) ✦ Fear

Close blast 5; +20 vs Will; the target is pushed 3 squares and is immobilized until the end of the shadowguard's next turn. Miss: The target is pushed 3 squares.

Isolation's HorrorCold, Necrotic

The shadowguard's shadowblade attack deals 5 extra cold and necrotic damage against targets it has marked and that have no allies adjacent to them.

Alignment Evil        Languages understands Common
Skills Stealth +16
Str 24 (+15)      Dex 16 (+11)      Wis 21 (+13)
Con 21 (+13)      Int 11 (+8)      Cha 14 (+10)


Published in Dragon Magazine 371, page(s) 15.