Kalan the Avenger - Monsters

Kalan the Avenger
Medium natural animate (undead)
Level 14 Soldier (Leader) XP 1000

Initiative +10        Senses Perception +12; Darkvision
Flames of Vengeance (Fire) aura 1; allies who start their turns within the aura deal 5 extra fire damage on melee attacks.
HP 141; Bloodied 70
AC 28; Fortitude 28, Reflex 24, Will 27
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant
Speed 5

(⚔) Fiery Warhammer (standard, at-will) ✦ Fire, Weapon

+19 vs AC; 1d10+7 damage plus 1d6 fire damage, and the target is marked until the end of Dalan's next turn.

Volcanic Burst (standard, recharge ⚃⚄⚅) ✦ Fire

Area burst 1 within 10; +15 vs Reflex; 1d6+5 fire damage, and the target is pulled 5 squares.

Back on Your Feet (immediate reaction, when an ally within line of sight is reduced to 0 hit points; encounter) ✦ Healing

The ally regains 20 hit points, stands immediately, and makes a melee basic attack as a free action.

Stand Your Ground

When an effect forces Dalan to move—through a pull, a push, or a slide—Dalan moves 1 square less than the effect specifies. When an attack would knock Dalan prone, he can roll a saving throw to avoid falling prone.

Alignment Unaligned        Languages Common, Dwarven
Str 23 (+13)      Dex 13 (+8)      Wis 20 (+12)
Con 21 (+12)      Int 9 (+6)      Cha 14 (+9)

Equipment: plate armor , warhammer .


Published in Dungeon Magazine 162, page(s) 19.