Foulspawn Skintaker
Medium aberrant humanoid (shapechanger)
Level 12 Lurker XP 700
Initiative +14 Senses Perception +6; Darkvision
HP 95; Bloodied 47
AC 26; Fortitude 23 (25 while bloodied), Reflex 24, Will 26
Speed 6
(⚔) Disruptive Touch (standard, at-will)
+19 vs AC; 1d10+6 damage, and the target cannot spend healing surges (save ends).
⚔ Steal Skin (standard, recharges when the foulspawn skintaker has no one under the effect of this power)
+17 vs Fortitude; 3d6+5 damage. The foulspawn skintaker assumes the appearance of the target until the end of the encounter. Whenever the target uses a healing surge, the foulspawn skintaker regains half the hit points and the target regains the other half.
Identity Crisis (immediate interrupt, when subject to a melee or ranged attack while adjacent to a target on which the foulspawn skintaker has used steal skin; usable while bloodied; encounter)
The target of steal skin becomes the attack's target instead of the foulspawn skintaker.
Twin Sympathy (free, usable when attacked while within 5 squares of the target whose appearance it has assumed using steal skin; recharge ⚃⚄⚅)
The target of steal skin takes half the attack's damage and the foulspawn skintaker takes the other half.
Alignment Evil Languages Deep Speech, telepathy 10
Str 12 (+7) Dex 19 (+10) Wis 4 (+3)
Con 17 (+9) Int 9 (+5) Cha 22 (+12)
Published in Dungeon Magazine 162, page(s) 90.