Exalted Bright Guard - Monsters

Exalted Bright Guard
Medium immortal humanoid (exalted)
Level 20 Brute XP 2800

Initiative +15        Senses Perception +16
HP 210; Bloodied 105
AC 33; Fortitude 33, Reflex 31, Will 32
Resist 10 fire, 10 radiant
Speed 6

(⚔) Tratnyr (standard, at-will) ✦ Weapon

+23 vs AC; 3d8+8 damage.

(➶) Returning Tratnyr (standard, at-will) ✦ Weapon

Ranged 10/23; +23 vs AC; 3d8+8 damage, and the target is knocked prone. After the attack, the tratnyr returns to the exalted guard's hand.

Bright Guard Smite (standard, recharge ⚄⚅) ✦ Radiant, Thunder, Weapon

Close burst 2; +21 vs Fortitude; 3d8+8 thunder and radiant damage, and the target is deafened and blinded until the end of the exalted guard's next turn.

Charge of Summer's WrathFire, Radiant

When an exalted guard hits a target with a melee basic attack at the end of a charge, it does 1d10 fire damage, and ongoing 10 radiant damage (save ends)

Divine Light (minor, when the exalted soldier is bloodied; encounter) ✦ Healing

The exalted guard regains 50 hit points, and gains a +2 bonus to all defenses until the end of the exalted guard's next turn.

Alignment Any        Languages Common, Supernal
Skills Athletics +21, Intimidate +19
Str 22 (+16)      Dex 21 (+15)      Wis 23 (+16)
Con 24 (+17)      Int 17 (+13)      Cha 19 (+14)

Equipment: shield, chainmail , tratnyr .


Published in Dragon Magazine 371, page(s) 21.